![]() WoW is so big that you can play it for years and still be surprised-which is why many players come back to it after they’ve stopped playing for a while. It’s also not like most multiplayer games where things get repetitive after a while (think Call of Duty, PUBG, etc.). WoW isn’t a typical game that you play for a while and then it’s finished. Since it came out, 116,784,679 have played WoW at some point. Back in July, nearly three million people were playing WoW every day.Īnd although the number of daily players quickly came down, World of Warcraft’s peak player count didn’t fall below 535,000 at any point in 2021. There was a spike during the summer, probably due to The Burning Crusade Classic coming out in June 2021. This stat gives us a good idea of the number of people who immerse themselves in Blizzard’s universe, whether they play all the time, a few times per week, or once or twice per month.Īs for the daily player count, it’s been around one million since late 2021. Six million people play WoW live on an average monthly basis. If you’re still not convinced, let’s go over World of Warcraft’s player count. Each expansion is incredibly expensive to make, and if no one was interested in playing the game anymore, Blizzard simply wouldn’t bother with them. The point is that their mere existence is proof that World of Warcraft is not dying. But we’ll cover the most successful expansions further down the article. Some of them, like Mists of Pandaria, were straight-out flops, whereas others, like The Burning Crusade, were extremely successful-so much so that Blizzard decided to polish it up in 2021 and issue it as a new expansion. The first version of WoW was released on July 16, 2004. That said, players don’t receive all expansions with equal enthusiasm. This is one of the main reasons why WoW got so popular-it constantly gets updates and improvements. Since it came out, the game has seen many expansions and updates, the latest ones being Battle of Azeroth (2018), World of Warcraft Classic (2019), Shadowlands (2020), and The Burning Crusade Classic (2021). World of Warcraft is Blizzard’s brainchild, which is one of the most successful video game companies in the world. Activision/Blizzard made around $9 billion in net revenue in 2021.The average World of Warcraft player is a 28-year-old man.People in the US account for 23% of the game’s user base.There are at least 34,000 WoW active players at any given moment.As of 2022, around 4.8 million people subscribe to World of Warcraft.By 2021, the MAU count had dropped to 26 million.In Q2 2017, World of Warcraft reached 46 million monthly active users thanks to the Legion expansion. ![]() Essential WoW Player Count Stats (Editor’s Choice) Today, we’ll address not only the current WoW player count, but also other interesting facts about the people who play this video game and the company who made it. ![]() ![]() Granted, the World of Warcraft player count tends to wax and wane every now and then, but the core fan base remains loyal. Unlike most other games that just appear, become a big hit, and then quickly disappear from people’s minds, WoW remains in the hearts of gamers. Way back in 2004-yeah, World of Warcraft is that old, and it’s still one of the most popular video games around the globe.
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